Vael'thar, the Loom-Warden织机守卫维尔萨
Vael'thar, the Loom-Warden is a raid boss concept built around one mechanic, Pattern Lock: the floor shows the raid a pattern, hides it, and resolves on it seconds later. Most raid mechanics test reaction; this one tests retention. Every other ability is a standard raid verb placed to compete for attention with that memory task.织机守卫维尔萨是一个围绕单一机制设计的团本首领概念,这个机制是图案锁定:地板向全团显示一个图案、隐藏,几秒后按它结算。大多数团本机制考反应,这个考记忆。其余每个技能都是标准团本动词,作用是和这一项记忆任务争夺注意力。
Adventure Guide冒险指南
Vael'thar weaves the floor of her hall from memory, and expects every intruder to stand on it the same way.维尔萨凭记忆织出大厅的地板,也要求每个闯入者凭记忆站上去。
Overview概览
The fight has three stages and an intermission. In Stage One, Thread Snap and Loose Spool pull the raid in different directions. At 70% health Vael'thar becomes immune; the raid crosses sweeping Warp Threads while killing Spindles. Stage Two adds Pattern Lock. In Stage Three the arena shrinks and, on Mythic, the hidden pattern rotates before it resolves.战斗分三个阶段和一个过渡。一阶段,断线和松散线轴把全团往不同方向拉。70% 血量时维尔萨免疫,全团一边穿过横扫的经线横扫,一边击杀纺锤。二阶段加入图案锁定。三阶段场地缩小,史诗难度下隐藏的图案会在结算前旋转。
Damage Dealers输出
- Interrupt Weave Bolt; three kickers rotate.打断织线之矢,三人轮换。
- Soak Loose Spool in groups of three.松散线轴三人一组分摊。
- Kill all 3 Spindles within 45 seconds.45 秒内击杀全部 3 个纺锤。
- Memorize your group's Pattern Lock shape, not individual tiles.记住所在小组的图案锁定形状,不记单个格子。
Healers治疗
Tanks坦克
- Swap Shearing Strike at 3 stacks, 2 in Stage Three.剪切打击 3 层换坦,三阶段 2 层。
- Keep the boss central so Thread Snap targets can reach 15 yd in any direction.把首领拉在中央,让断线目标朝任何方向都能跑出 15 码。
- Take near-side Pattern Lock tiles only.图案锁定只站近侧格子。
Abilities技能
Showing Mythic values. Change difficulty in the sidebar; abilities that do not appear on the selected difficulty are dimmed.当前显示 史诗 数值。在左栏切换难度;所选难度下不出现的技能会变淡。
Shearing Strike剪切打击
— Every 8 sec, Vael'thar casts at her current target for 1.5 sec, applying a bleed that stacks and lasts 20 sec. Tanks swap at 3 stacks.每 8 秒,维尔萨对当前目标读条 1.5 秒,施加可叠加、持续 20 秒的流血。3 层换坦。
Thread Snap断线
— Every 25 sec, tethers 3 random players who are not tanks to Vael'thar. A tether breaks when its target is 15 yds away. Each tether still intact after 6 sec inflicts 35% of maximum health to all players.每 25 秒,将 3 名随机非坦克玩家与维尔萨连线。目标距离 15 码时连线扯断。6 秒后仍存在的每条连线,对所有玩家造成相当于最大生命 35% 的伤害。
Loose Spool松散线轴
— Every 30 sec, a 6 yd circle appears 20 yds from Vael'thar and resolves after 3 sec. Damage is split among players inside. If fewer than 3 players are inside, all players take 45% of maximum health and bleed for 10 sec.每 30 秒,在距维尔萨 20 码处出现一个 6 码圈,3 秒后结算。伤害由圈内玩家平分。圈内不足 3 人时,所有玩家受到相当于最大生命 45% 的伤害,并流血 10 秒。
Weave Bolt织线之矢
— Every 12 sec, a 2 sec cast. If completed, inflicts 25% of maximum health to a random player and increases Vael'thar's casting speed for 4 sec.每 12 秒,读条 2 秒。读条完成则对随机玩家造成相当于最大生命 25% 的伤害,并提高维尔萨施法速度,持续 4 秒。
Warp Threads经线横扫
— Four threads sweep the room, one every 8 sec, alternating north to south and east to west, each after a 1.2 sec warning. Each thread has a single 4 yd gap. Players struck take 40% of maximum health and are knocked down for 3 sec.四条经线横扫房间,每 8 秒一条,南北与东西交替,每条有 1.2 秒预警,只有一个 4 码缺口。被击中的玩家受到相当于最大生命 40% 的伤害,并被击倒 3 秒。
Spindles纺锤 — Vael'thar becomes immune and summons 3 Spindles at the edge of the room, each with 12% of her health.维尔萨进入免疫,并在房间边缘召唤 3 个纺锤,每个拥有她 12% 的生命值。
Knot绳结
— Every 10 sec, each Spindle roots its nearest player in place for 6 sec.每 10 秒,每个纺锤将最近的玩家定身 6 秒。(Heroic and Mythic)(英雄与史诗)
Rewoven重织强化
— Each Spindle alive when the intermission ends increases Vael'thar's damage by 15% for the rest of the encounter.过渡结束时每个存活的纺锤,使维尔萨在剩余战斗中造成的伤害提高 15%。(Mythic)(史诗)
Pattern Lock图案锁定
— Every 40 sec, the floor becomes a 6×6 grid of 5 yd tiles. Twelve safe tiles light up as four shapes of three tiles and stay lit for 4 sec, then go dark.每 40 秒,地板变为 6×6、每格 5 码的网格。12 个安全格以四组 3 格形状点亮,亮 4 秒后熄灭。
Tighten收紧
— 10 sec after Pattern Lock begins, players not standing on a safe tile take 60% of maximum health and are stunned for 4 sec.图案锁定开始 10 秒后,未站在安全格上的玩家受到相当于最大生命 60% 的伤害,并被眩晕 4 秒。
Fraying磨损
— Every 20 sec, 4 players take damage every 2 sec for 12 sec. The effect spreads to other players within 5 yds. It lands 6 sec into each Pattern Lock.每 20 秒,4 名玩家每 2 秒受到伤害,持续 12 秒。效果会扩散给 5 码内的其他玩家。落在每次图案锁定开始后第 6 秒。(Mythic)(史诗)- Shearing Strike, Thread Snap, Loose Spool and Weave Bolt continue on their Stage One timers. Thread Snap and Loose Spool are not cast in the last 2 sec before Tighten.剪切打击、断线、松散线轴、织线之矢按一阶段计时继续。收紧前最后 2 秒不施放断线和松散线轴。
Arena Collapse场地坍缩
— The outer ring of tiles unravels over 5 sec, leaving a 4×4 grid. Players outside the grid take 20% of maximum health every sec.外圈格子在 5 秒内解体,只剩 4×4 网格。网格外的玩家每秒受到相当于最大生命 20% 的伤害。(Heroic and Mythic)(英雄与史诗)
Turn the Loom转动织机
— Pattern Lock occurs every 30 sec with 8 safe tiles in four pairs. 6 sec after it begins, the hidden pattern rotates 90° clockwise around the center of the grid. Tighten resolves on the rotated tiles.图案锁定每 30 秒一次,8 个安全格分为四对。开始 6 秒后,隐藏的图案绕网格中心顺时针旋转 90°。收紧按旋转后的格子结算。(Mythic)(史诗)
Shearing Strike剪切打击
— Tanks now swap at 2 stacks.此阶段 2 层换坦。
Fraying磨损
— Spreads to players within 8 yds.扩散给 8 码内的玩家。(Heroic and Mythic)(英雄与史诗)
Berserk狂暴
— After 9 min, Vael'thar's damage is increased by 500%.9 分钟后,维尔萨造成的伤害提高 500%。
Mechanics cheat sheet机制速查
Top-down replay of each stage on Mythic, 20 raiders coloured by role. Drag to rotate. The last tab plots every cast on a nine-minute axis for the selected difficulty.史诗难度下每个阶段的俯视回放,20 名团员按职责着色,拖拽旋转。最后一个标签按所选难度,把每次施法画在九分钟时间轴上。